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	<description>Masters of the Art</description>
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		<title>The Journey of Tringira Concept</title>
		<link>http://www.guildofwriters.org/cskid13/the-journey-of-tringira-concept/</link>
		<comments>http://www.guildofwriters.org/cskid13/the-journey-of-tringira-concept/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 18:03:45 +0000</pubDate>
		<dc:creator>cskid13</dc:creator>
				<category><![CDATA[Concepts]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Puzzles]]></category>
		<category><![CDATA[Story]]></category>

		<guid isPermaLink="false">http://www.guildofwriters.org/?p=275</guid>
		<description><![CDATA[I have an idea for a Journey add-on for Myst Uru: The Complete Chronicles. This journey does not have Journey Cloths, but it does have Tringira plates. If the player kicks something onto each of these, they will activate the Bahro door in each age. &#160; Story: In the library in Ae&#8217;gura, there is a [...]]]></description>
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		<title>Project Updates: Fahets, Kehrahn, Fehnir&#8217;s House</title>
		<link>http://www.guildofwriters.org/tweek/project-updates-fahets-kehrahn-fehnirs-house/</link>
		<comments>http://www.guildofwriters.org/tweek/project-updates-fahets-kehrahn-fehnirs-house/#comments</comments>
		<pubDate>Wed, 18 Jan 2012 17:48:01 +0000</pubDate>
		<dc:creator>Tweek</dc:creator>
				<category><![CDATA[Modelling]]></category>

		<guid isPermaLink="false">http://www.guildofwriters.org/?p=268</guid>
		<description><![CDATA[So a little more free time has opened up lately which has allowed me to continue working on my various Age projects. So I figured I&#8217;d post an update of sorts about what is going on with the 3 projects I am currently focusing on. Fahets Fahets has been completely overhauled at this point, there [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Vaal&#8217;lin Concept: Temple of the Falling Star</title>
		<link>http://www.guildofwriters.org/tweek/vaallin-concept-temple-of-the-falling-star/</link>
		<comments>http://www.guildofwriters.org/tweek/vaallin-concept-temple-of-the-falling-star/#comments</comments>
		<pubDate>Thu, 29 Dec 2011 04:37:28 +0000</pubDate>
		<dc:creator>Tweek</dc:creator>
				<category><![CDATA[Concepts]]></category>

		<guid isPermaLink="false">http://www.guildofwriters.org/?p=262</guid>
		<description><![CDATA[The Temple of the Falling Star is a small temple within the Vaal&#8217;lin city and sister to the Temple of the Rising Star which resides in another Age. The two temples are linked together by a thread that goes beyond space and time.]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Vaal&#8217;lin Concept: Personal Link Stone</title>
		<link>http://www.guildofwriters.org/tweek/vaallin-concept-personal-link-stone/</link>
		<comments>http://www.guildofwriters.org/tweek/vaallin-concept-personal-link-stone/#comments</comments>
		<pubDate>Sat, 17 Dec 2011 00:15:54 +0000</pubDate>
		<dc:creator>Tweek</dc:creator>
				<category><![CDATA[Concepts]]></category>

		<guid isPermaLink="false">http://www.guildofwriters.org/?p=258</guid>
		<description><![CDATA[Books are still the core to the Vaal&#8217;lin Linking technology, but they also took it a step further. Each inhabitant of Vaal&#8217;lin is equipped with a personal Linking stone that is worn on the chest. Such an item is so common place within society that fashion has evolved to include said stones within the design. [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Vaal&#8217;lin Concept: The Four Gods</title>
		<link>http://www.guildofwriters.org/tweek/vaallin-concept-the-four-gods/</link>
		<comments>http://www.guildofwriters.org/tweek/vaallin-concept-the-four-gods/#comments</comments>
		<pubDate>Wed, 14 Dec 2011 21:01:31 +0000</pubDate>
		<dc:creator>Tweek</dc:creator>
				<category><![CDATA[Concepts]]></category>

		<guid isPermaLink="false">http://www.guildofwriters.org/?p=255</guid>
		<description><![CDATA[So I finished the other three images for the temple of the Four Gods for the Vaal&#8217;lin project. I also figured I would post a little more information for those who are interested regarding who they are and so forth. Azal the God of Creation and is represented by the day. He created the universe [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Uru Concepts: Relto</title>
		<link>http://www.guildofwriters.org/jahmen/uru-concepts/</link>
		<comments>http://www.guildofwriters.org/jahmen/uru-concepts/#comments</comments>
		<pubDate>Sun, 16 Oct 2011 11:34:13 +0000</pubDate>
		<dc:creator>Jahmen</dc:creator>
				<category><![CDATA[Concepts]]></category>

		<guid isPermaLink="false">http://www.guildofwriters.org/?p=245</guid>
		<description><![CDATA[I felt my Relto was always missing something.  Oh right! A place to sleep and an office to work in! I even put this idea into a Story Quest Journal I wrote.  Jahmen&#8217;s Journal Quests Series. I throw the wall switch by the book case between it and my armoire.  My armoire slides back into the [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Uru Concepts: Guild Pubs</title>
		<link>http://www.guildofwriters.org/tweek/uru-concepts-guild-pubs/</link>
		<comments>http://www.guildofwriters.org/tweek/uru-concepts-guild-pubs/#comments</comments>
		<pubDate>Fri, 14 Oct 2011 12:07:48 +0000</pubDate>
		<dc:creator>Tweek</dc:creator>
				<category><![CDATA[Concepts]]></category>

		<guid isPermaLink="false">http://www.guildofwriters.org/?p=241</guid>
		<description><![CDATA[Nexus Book: Nexus book placed in each Guild Pub. Seating: Aside from the few seats surrounding the Guild Pubs, Kahlo Tavern style tables and chairs should be added to give more people places to sit and allow for a cozier more conversational setting to the location:]]></description>
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		<title>Uru Concepts: Nexus GUI</title>
		<link>http://www.guildofwriters.org/tweek/uru-concepts-nexus-gui/</link>
		<comments>http://www.guildofwriters.org/tweek/uru-concepts-nexus-gui/#comments</comments>
		<pubDate>Thu, 13 Oct 2011 22:41:47 +0000</pubDate>
		<dc:creator>Tweek</dc:creator>
				<category><![CDATA[Concepts]]></category>

		<guid isPermaLink="false">http://www.guildofwriters.org/?p=216</guid>
		<description><![CDATA[As you can see I have introduced a few concepts. 1. Scroll Bar In the old UI the Nexus was given simple up and down arrows, on which one was forced to repeatedly click in order to scroll through the masses of locations available. The introduction of the scroll bar would allow the user to [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Uru Concepts: Login GUI</title>
		<link>http://www.guildofwriters.org/tweek/uru-concepts-login-gui/</link>
		<comments>http://www.guildofwriters.org/tweek/uru-concepts-login-gui/#comments</comments>
		<pubDate>Thu, 13 Oct 2011 22:40:06 +0000</pubDate>
		<dc:creator>Tweek</dc:creator>
				<category><![CDATA[Concepts]]></category>

		<guid isPermaLink="false">http://www.guildofwriters.org/?p=214</guid>
		<description><![CDATA[So big changes to the Login GUI, basically the entire thing has been made darker, sleeker and minimal, without overloading with new extra features. This will basically allow for old players to get to their characters quickly and for new players to get through the GUI with relative ease. Logging In Usual log in name [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Uru Concepts: Jalak Dador</title>
		<link>http://www.guildofwriters.org/tweek/uru-concepts-jalak-dador/</link>
		<comments>http://www.guildofwriters.org/tweek/uru-concepts-jalak-dador/#comments</comments>
		<pubDate>Thu, 13 Oct 2011 22:39:16 +0000</pubDate>
		<dc:creator>Tweek</dc:creator>
				<category><![CDATA[Concepts]]></category>

		<guid isPermaLink="false">http://www.guildofwriters.org/?p=212</guid>
		<description><![CDATA[Nexus Book: Needs to be added somewhere, perhaps in an alcove of sorts on one of the viewers stands. Arena: The arena needs to have walkways leading from the playing field to the viewer stands, to literally make life easier for viewers instead of having to line up blocks to jump over to them. Stadium: [...]]]></description>
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		<slash:comments>0</slash:comments>
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