Online KI – The Nexus

Ah, now where to begin. This is an idea that came about because of the many discussions about making the KI and the Nexus easier to use. Let’s start with the Nexus:

When you fire up the Nexus for the first time, there are several tabs:

  • City Locations
  • Public Neighborhoods
  • Your Instances
  • Invited Instances
  • Public Instances

Let me run through these for you. City Locations would, as usual, list locations in the public city you can link to. Unlike currently, you would start with different locations:

  • Tokotah Courtyard
  • Ferry Terminal
  • Bevin
  • Kirel
  • Seret

Okay, why Tokotah? Well, that’s where people typically like to hang out. It would make things easier than either having to link to the nearby alley or linking to Ferry Terminal and having to walk all the way up four flights of stairs. Now, why Bevin, Kirel, and Seret? These would be public instances of the three hoods. I know what you’re saying. A public Bevin? Are you nuts?!? And Seret, that’s not even a real location!!!!! The public hoods would close a canonical gap in providing access to the real, actual, instance of the three hoods. Seret would be as described previously, no telescope, redish atmosphere, and the beetle lights. It also wouldn’t have any of the special books (i.e. the Eders, the GZ anti-chamber, etc.) Now for Public Neighborhoods. This is where I explain the new features of the interface. First of all, there are scroll bars instead of those wacko up-down buttons from the current interface. Even cooler, underneath the main list you get an empty box. In there, you can type in the name of a hood and it would thin the list down for you. Cool! Your Instances is self-explanatory, it lists all of your Ages. However, there won’t be any “Nathan2055’s” junk in front of the names. Invited Instances shows your invited Ages and your saved neighborhoods (more on this in a minute). Public Instances works like its hood variant, it allows people to make their personal instances public. This would be done by ticking a “Public?” box next to each Age in the Your Instances section.

Now for neighborhoods. This will be confusing, so bear with me. Next to your Bevin link, you have two icons, a gear and a book.  The book would open up some info on the Bevin such as when it was created, as well as all the members and visitors, along with their ranks. As well, there would be an option to leave the Bevin. If you aren’t currently a member of a Bevin, a pen icon would appear allowing them to make a new Bevin. This would mean that new users couldn’t accidentally delete their Bevin’s and essentially lock them out of the city, as the delete tab would be removed from the Relto Bevin book. And on to config! The configuration gear has three tabs; decorations, members, and name. You can edit things like the stained glass for the linking rooms, the type of lights, whether the clock is there, firemarbles, etc. The members page allows you to see a list of members, invite new members, and change their rank. The system of ranks would allow you to choose who can edit the name, which can change decorations, who can invite new users, etc. You are the mayor automatically, and you can choose a new mayor through this system if you want. Yes, and also this means the clumsy method of inviting users is gone, and it is done completely through the Nexus. Finally, the name tab allows you to change the Bevin’s name without having to deal with trolling like before. As well, Bevin’s are now referred to completely as neighborhoods to make things less confusing.

That is pretty much it. I will post soon on how the KI and other features would work in this concept. Thanks to Tweek for his concepts, which provided the base for this project. See you soon!

PyPRP2 Installation Guide

Although PyPRP2 has been out for a while, and topics have been made explaining how to use it, no one said how to actually install it. To install PyPRP2:

  1. First, get the latest version of Blender here.
  2. Then get PyPRP2 here.
  3. Extract the file, and read the readme text file. It will tell you where to move the files.
  4. Load Blender.
  5. Under User Preferences/Add-ons/Import-Export, activate Plasma Development Environment.

That should set up PyPRP2 in your Blender install. Switch to a new document, then hit File/Save User Settings to prevent Blender from resetting to factory settings when you next load it.

You can learn about the many features of PyPRP2 here.