Article: Breaking the Mold

Breaking the Mold

The shift in dynamic for content creation has shifted from Cyan to the player base, with this we start seeing differences in the Ages release that we are not used too. People have a tendency to imprint their personalities upon their Ages, whether they mean to or not.

But with it comes a concept that I have noticed many people in the player base have a troubled time comprehending. It was started by Cyan, back in 2007 when they released an Age called Jalak Dador. The premise to the Age was simple, it was a sandbox where people could build their own games and play games other people had created.
Yet with this simple concept came a struggle by some, here is an Age which has no deep meaning, no great puzzle or “journey” behind it, it is what it simply is.
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17 Book Cover Textures

Book Cover Textures

Linking Books and journals, the two things that are rife within D’ni and its Ages, with each Age often requiring its own different covers. Fortunately, Lost and Taken have a nice selection of 17 old book cover textures for downloading.

So head over, check it out and download their 17 Book Cover Textures

10 Texture Sites

Lost And Taken

Todays offering is another texture resource, this time pillaged straight from my bookmarks list. The following 10 websites and blogs offer a selection of various textures for use in your building or for using as a base to create new textures.
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200 Wood Textures

200 Wood Texture

Textures, always handy to have on standby for texturing Ages and models or for using as a base to create new textures, building up a library of them always pays off in the end.

Fortunately BlueBlots recently posted a great article featuring a collection of 200 wood/bark texture resources, which can help you out.
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Development: Tochoortahv/Cass Part 1

Cass Wall Texture

It’s difficult to write about the development of the Age after completion, the timeline often gets a little messy.

Tochoortahv or Cass as it is known has now been released to the public, the first Age I’ve released yet not the first I’ve created.

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