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- ...the Ages. As of version 0.10, Korman has added a way to use decals in fan Ages.4 KB (648 words) - 20:10, 10 August 2021
- ...er two methods of lighting objects. It's best for animated objects and for Ages with day/night cycles.19 KB (3,234 words) - 06:15, 23 July 2021
- ...2 minutes, approximately the same as other instances of the beam in Cyan's Ages.10 KB (1,719 words) - 05:23, 31 October 2020
- ...ot of Cyan's Ages are rather large. If you've ever wondered why the bigger Ages didn't drag down your computer's performance at the time (or now), there is3 KB (410 words) - 17:42, 1 September 2020
- ...text '''must''' be included with any distribution of Cyan's converted MOUL Ages/assets.2 KB (245 words) - 12:06, 20 August 2022
- ...e4|<span id="note4back>[4]</span>]] Changed localization handling for MOUL Ages to match Cyan's localization databases. ...t for all of your Age's lighting to bake every time you exported. For some Ages, this grew to an excessive amount of time. Korman 0.12 adds toolbox operato11 KB (1,742 words) - 14:05, 2 September 2021
- This article will assist you with adding waving foliage to your Ages. ...ss in Cyan's Eder Tsogal and Siralehn (later changed to Noloben in Myst V) Ages. The effect is more powerful than simply adding pre-baked waving animations2 KB (343 words) - 10:28, 31 August 2021
- ...at it is added to this list (and possibly also to [[Gallery of Fan Created Ages#Relto Pages|the gallery]]). If you can't/don't want to edit the Wiki, pleas9 KB (1,450 words) - 15:30, 29 February 2024