Difference between revisions of "CyanWorlds.com Engine"

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The CyanWorlds.com Engine, formerly known as Plasma, was developed by HeadSpin Technologies and afterwards by [[Cyan Worlds]]. It was open sourced in 2011, and is now independently being developed by Open Uru, H'uru, and various other third parties.
The CyanWorlds.com Engine, formerly known as Plasma, was developed by HeadSpin Technologies and [[Cyan Worlds]].
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It has been used in all of Cyan Worlds' real-time games, including
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== Games ==
* [[MagiQuest Online]]
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It has been used in all of Cyan Worlds' real-time games (the various mobile platform games excluded), including:
* [[Myst Online: Uru Live]]
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* [[Wikipedia:MagiQuest#MagiQuest Online|MagiQuest Online]],
* [[Myst V]]
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* [[Wikipedia:Myst Online: Uru Live|Myst Online: Uru Live]],
* [[RealMyst]]
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* [[Wikipedia:Myst V: End of Ages|Myst V: End of Ages]],
* [[Uru: Ages Beyond Myst]]
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* [[Wikipedia:RealMyst#PC remakes|RealMyst]],
* [[Uru: Complete Chronicles]]
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* [[Wikipedia:Uru: Ages Beyond Myst|Uru: Ages Beyond Myst]],
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* [[Wikipedia:Uru: Ages Beyond Myst#Expansion Packs and "Uru: The Complete Chronicles"|Uru: Complete Chronicles]].
  
The Guild of Writers is [[Development:CyanWorlds.com Engine|developing a fork]] of the CyanWorlds.com Engine.
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== Open Source ==
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Cyan Worlds open-sourced the Plasma engine on the 6th of April 2011 under the name '''CyanWorlds.com Engine'''. The repositories for the source code as released by Cyan can be found at the [https://foundry.openuru.org OpenUru.org Foundry].
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=== H'uru Fork ===
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The Guild of Writers' H'uru team is [[Development:CyanWorlds.com Engine|developing a fork]] of the CyanWorlds.com Engine. The new features include:
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* Better localization support,
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* Better quality KI shots,
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* Copy/paste support,
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* Fixed DST time,
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* Fixed landing behaviors,
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* Integration with the Windows 7 taskbar,
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* Minkata sparkly fixed,
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* Tab-name completion in the KI,
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* Video resolution flexibility,
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* Unlocked client framerate,
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* Various performance optimizations,
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* Various bug fixes,
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* And more...
  
 
[[Category:Projects]]
 
[[Category:Projects]]

Revision as of 10:18, 5 May 2012

The CyanWorlds.com Engine, formerly known as Plasma, was developed by HeadSpin Technologies and afterwards by Cyan Worlds. It was open sourced in 2011, and is now independently being developed by Open Uru, H'uru, and various other third parties.

Games

It has been used in all of Cyan Worlds' real-time games (the various mobile platform games excluded), including:

Open Source

Cyan Worlds open-sourced the Plasma engine on the 6th of April 2011 under the name CyanWorlds.com Engine. The repositories for the source code as released by Cyan can be found at the OpenUru.org Foundry.

H'uru Fork

The Guild of Writers' H'uru team is developing a fork of the CyanWorlds.com Engine. The new features include:

  • Better localization support,
  • Better quality KI shots,
  • Copy/paste support,
  • Fixed DST time,
  • Fixed landing behaviors,
  • Integration with the Windows 7 taskbar,
  • Minkata sparkly fixed,
  • Tab-name completion in the KI,
  • Video resolution flexibility,
  • Unlocked client framerate,
  • Various performance optimizations,
  • Various bug fixes,
  • And more...