CyanWorlds.com Engine

Revision as of 18:13, 8 May 2012 by Lyrositor (Talk | contribs) (Add CWE category.)

The CyanWorlds.com Engine, formerly known as Plasma, was developed by HeadSpin Technologies and afterwards by Cyan Worlds. It was open sourced in 2011, and is now independently being developed by Open Uru, H'uru, and various other third parties.

Games

It has been used in all of Cyan Worlds' real-time games (the various mobile platform games excluded), including:

Open Source

Cyan Worlds open-sourced the Plasma engine on the 6th of April 2011 under the name CyanWorlds.com Engine. The repositories for the source code as released by Cyan can be found at the OpenUru.org Foundry.

H'uru Fork

The Guild of Writers' H'uru team is developing a fork of the CyanWorlds.com Engine. The new features include:

  • Better localization support,
  • Better quality KI shots,
  • Copy/paste support,
  • Fixed DST time,
  • Fixed landing behaviors,
  • Integration with the Windows 7 taskbar,
  • Minkata sparkly fixed,
  • Tab-name completion in the KI,
  • Video resolution flexibility,
  • Unlocked client framerate,
  • Various performance optimizations,
  • Various bug fixes,
  • And more...