Difference between revisions of "PyPRP:Creating a Swim Region"

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Anyway it will eventually and therefor this tutorial will start with start with this seamingly simplest swim region.
 
Anyway it will eventually and therefor this tutorial will start with start with this seamingly simplest swim region.
  
Let's have a look at our working model first. I must admit that creativity was at an absolute minus zero when I thought up this little age. Nothing mystical, no fantasy element, nothing. Just the first thing coming to my mind when I thought about swimming ;)
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Let's have a look at our working model first. I must admit that creativity was at an absolute minus zero when I thought up this little age. Nothing mystical, no fantasy element, nothing. Just the first thing that came to mind when I thought about swimming ;) Still I did try to have it look a bit fancy, with nice tiles and stuff. At lease give me some credit for that!?!
  
 
[[Image:Model.jpg]]
 
[[Image:Model.jpg]]

Revision as of 14:53, 30 January 2008

Although adding swimregions looks pretty straight forward I actually had some problems implementing then. I decided to start with a no current region which actually still isn't functioning ;)

Anyway it will eventually and therefor this tutorial will start with start with this seamingly simplest swim region.

Let's have a look at our working model first. I must admit that creativity was at an absolute minus zero when I thought up this little age. Nothing mystical, no fantasy element, nothing. Just the first thing that came to mind when I thought about swimming ;) Still I did try to have it look a bit fancy, with nice tiles and stuff. At lease give me some credit for that!?!

Model.jpg

If you look at the model you can see that I have a plane selected. This plane is my water mesh. I gave this mesh a transparent texture. Or actually a semi transparant texture. I wanted a pool blue color with caustics, transparant enough to show the tiles in my pool but also show some color.

WaterTex.jpg

In Plasma it looks pretty cool:

PoolAge.jpg

Step 1 - Adding your actual "water"

Step 2 - Adding a Swim detection region

Step 3 - Adding AlcScript for no-current swimming

Step 4 - Adding a current empty

Step 5 - Adding Alcscript for straight and circular currents