Korman 0.13 Released

Korman 0.13 was released on April 24, 2022. It represents 83 commits with approximately 850 lines of code changed since Korman 0.12a. For download links and release notes, please see the linked wiki page. Per the announcement of Korman 0.12, Blender 2.79b is no longer supported. Korman will now only function with “Blender for Korman.”

Korman 0.13a was released on May 28, 2022, with fixes for 2 Blender crashes.

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Changelog

  • Added a new progress report phase to indicate the cleanup process.
  • Added kickable (dynamic) only Colliders (thanks to Doobes for authoring this patch).
  • Added multi-animation support to the Python Texture Attribute Node (thanks to Doobes for co-authoring this patch).
  • Added the ability for sounds to be controlled only on the local client (thanks to Doobes for authoring this patch).
  • Added the ability for textures to have different emissive values.
  • Changed the Geometry Wave Modifier to prevent divide by zero problems on the GPU, preventing the water from showing up (thanks to Doobes for authoring this patch).
  • Changed the Linking Book Modifier to allow sharing links to personal instances (thanks to Doobes for authoring this patch).
  • Changed the values for the Swimming Surface Modifier to match those in Ahnonay for better semantics (thanks to Sirius for authoring this patch).
  • Fixed a crash in the exporter when a Grass Modifier is encountered during an export to TPotS.
  • Fixed a crash in the exporter when performing a dat-only export after doing a full export.
  • Fixed an issue in which Blending Modifier’s circular dependency detection would not function (thanks to Sirius for authoring this patch).
  • Fixed an issue in which Fade Modifiers might not fade correctly in game (thanks to Deledrius for authoring this patch).
  • Fixed an issue in which fog could be missing from dynamic reflections in game (thanks to Sirius for authoring this patch).
  • Fixed an issue in which indirectly referenced non-Plasma Objects might crash the exporter in certain situations.
  • Fixed an issue in which parented animations might export transformations incorrectly (thanks to Sirius for authoring this patch).
  • Fixed an issue in which sounds with relative paths would crash the exporter (thanks to Sirius for authoring this patch).
  • Fixed an issue in which the Test Age functionality might cause the avatar to link to the wrong Age on TPotS.
  • Fixed an issue in which the wrong transformation space might be exported for subworlds.
  • Fixed an issue in which vertex alpha was being exported incorrectly on Blender for Korman.
  • Fixed an issue in which vertex color baking might fail on convex loops (thanks to Sirius for authoring this patch).
  • Fixed an issue in which vertices might be duplicated if the mesh has multiple UV channels (thanks to Sirius for authoring this patch).
  • Removed the Fade Modifier from the Lamp Flare template to improve performance (thanks to Doobes for authoring this patch).

Changes from Korman 0.13 to Korman 0.13a

  • Fixed a crash in “Blender for Korman” when using undo.
  • Fixed a crash in the exporter when converting certain animation nodes (thanks to Sirius for authoring this patch).

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