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  • <blockquote>This document is based in part on examination of the PyPRP source code, in part on forum discussion, and in part on my own empirical r ...it can be set to other values (including 0 to get an abrupt transition) in AlcScript:
    16 KB (2,432 words) - 18:50, 26 June 2016
  • ...bestimmte Informationen, die grundlegend beschreiben, wie es funktioniert. PyPRP und Blender speichern diese Informationen in einer Text-Datei. ...dform hinzuzufügen, gehe zum Scripts-Fenster (3) und wähle Scripts->Add->PyPRP. Im sich öffnenden Menü wählt ihr [Add Book].
    3 KB (523 words) - 12:39, 12 May 2012
  • === PyPRP === Just as [[AlcScript]] settings are stored in the <code>AlcScript</code> text file in Blender, FNI settings are stored in the <code>init</cod
    2 KB (299 words) - 18:13, 16 May 2012
  • ...der, name it, and then add an alcscript defining that camera's properties. PyPRP currently supports 5 types of camera brain. Here is an example of a simple camera alcscript. This is all that is required to define a fixed camera.
    6 KB (746 words) - 06:43, 14 April 2011
  • This wizard is a complement to our own PyPrp, and should allow the user to create curvy animations or rides relatively e Just extract to your Blender Scripts directory the same as you would do with PyPRP
    8 KB (1,473 words) - 03:53, 1 December 2008
  • If you have any changes to PyPRP that are not in the trunk yet, but you would like to have in the release, p * <strike>'''Feature: Advanced AlcScript properties for DrawableSpans'''</strike> merged in r392
    22 KB (3,306 words) - 12:58, 2 April 2013
  • ...you as you kicked a cone across the courtyard? With the newest release of PyPRP it's possible to set up your own ages so that those with EAX Capable hardwa ...looks like ALOT of settings to fill in. The good news is that, by default, pyprp will export a soft volume with the same settings as the eax listener in rel
    7 KB (517 words) - 10:11, 18 April 2011
  • Flags can be set on objects individually through AlcScript to give greater control over the DrawableSpans. You can control these in AlcScript using the visual.renderlevel.major and visual.renderlevel.minor properties.
    3 KB (405 words) - 09:40, 4 March 2020
  • Recently basic GUI support has been added to PyPRP. And when we say basic we really mean it. All you can make for now are stat Then add this AlcScript:
    7 KB (995 words) - 00:49, 10 October 2014
  • ...page contains descriptions of a few features that were added or changed in PyPRP 1.6 and didn't warrant being put on separate pages. (If you do find better or set the ''visual.renormal'' property to ''areaweighted'' in AlcScript:
    4 KB (660 words) - 06:10, 14 April 2011
  • <blockquote>''Older release notes: [[Updating Ages|Updating Ages for PyPRP 1.0]]''</blockquote> ...objects with flat faces and rounded edges. [[Miscellaneous New Features in PyPRP 1.6#Normal Recomputation|Normal Recomputation]] (CWalther)
    11 KB (1,574 words) - 22:06, 27 March 2013
  • ''Important notice:'' This template does NOT work in Blender with PyPRP 1.6 UNLESS you create a click-off button manually as described [[GUI Dialog Here is an AlcScript example you can use in Blender. For 3DS Max users Andy Legate has created a
    3 KB (457 words) - 10:55, 9 July 2011
  • ...ers in a ''pythonfile'' [[Beginner's Guide to AlcScript|logicmod]] of your AlcScript. Korman users can select the file when adding a [[Korman:Python Nodes|Pyth ...to old options being deprecated), you must sometimes add blank entries in AlcScript by adding fake parameters of the type "skip", or else manually specify the
    39 KB (5,544 words) - 06:13, 14 August 2020
  • ==PyPRP== '''PyPRP''' is a ''free'', ''open source'' plugin for [[Blender]] that exports ages
    6 KB (786 words) - 23:42, 31 July 2020
  • {{Tutorial|Getting Started|PyPRP}} The aim of this tutorial is to serve as an introduction to the way [[PyPRP]] works by helping you build a sample functional Age.
    13 KB (2,219 words) - 11:49, 8 September 2013
  • ** [[Korman:Updating From PyPRP]]: updating an existing PyPRP-made Age for use with Korman. * [[Korman:Logic Nodes]]: Korman's much easier answer to AlcScript.
    8 KB (1,114 words) - 09:36, 29 February 2024
  • {{Tutorial|Great Zero Beam|PyPRP}} ...Blender can set it to is 5,000. If this needs to be more as well, see the AlcScript below.
    8 KB (1,367 words) - 16:44, 1 September 2020
  • {{Tutorial|Imagers|PyPRP}} ...e will need a region to enter so we can post to the imager. Go to '''Add->PyPRP''', then click on '''Add a (Generic) Logic Region'''. Rename this as well
    6 KB (928 words) - 11:43, 3 March 2020
  • ...that's done, left click anywhere near the clickable and then click '''Add->PyPRP->Add a (Generic) Logic Region'''. Resize the region so there's enough room Below is the standard AlcScript for a GUI dialog. Place the names of your various objects where indicated:
    5 KB (784 words) - 13:59, 6 July 2015
  • Korman is the spiritual successor to [[PyPRP:Installing|PyPRP]], created by the '''Guild of Writers' H'uru team''' specifically to stream This includes the removal of [[AlcScript|AlcScript]] in favor of a [[Korman:Logic Nodes|simpler building and programming inter
    4 KB (713 words) - 13:21, 20 April 2024

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