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  • ...list describes current AlcScript properties. If you add to it, be sure to add it under the correct code. Use heading levels to reflect the AlcScript inde '''region.type''' ''type'':string ''range'':[logic, footstep, swim, climbing, swimdetect, panic, camera] ''default'':logic
    12 KB (1,553 words) - 05:30, 14 April 2011
  • ...rst, select the lights you want to affect your object, and press ctrl-g to add them to a group. You can change the group name in the objects panel (F7) un ...at this process (new mat, unlink texture, change texture, assign faces) to add as many materials as you want to the same mesh. You can check your material
    9 KB (1,581 words) - 08:58, 4 March 2020
  • Add two Generic Logic Regions via the Scripts > Add > PyPRP button. Position one region's object center on the floor's exact he ...lready have the "String" property named "type" with the value of "region". Add another "String" property named "regiontype" with a value of "climbing" to
    6 KB (1,109 words) - 08:10, 3 March 2020
  • {{Tutorial|Adding Footstep Sounds|PyPRP}} ...ation|installing PyPRP]] page. In this tutorial, you will learn how to add footstep regions. We will begin by adding the regions and then configure them.
    3 KB (453 words) - 08:53, 4 March 2020
  • ..."Script" menu to add a PyPRP region. From the offered region types choose "Add a (Generic) Logic Region". In my case I named it "RgnSwimDetect". ...ave everything in place to make it work. For the other two to work we will add an empty later on, to give our region an anchor point for the currents stre
    10 KB (1,713 words) - 08:37, 10 September 2018
  • ...od-looking as I could, but it's still a bit empty to my tastes. Maybe I'll add some more things later (some rocks, a few patches of grass), but for now, j '''Category:''' Age add-ons.
    59 KB (8,361 words) - 13:10, 4 February 2024
  • ...as Boblishman also concentrated on vertex painting and model texturing to add depth to the Age. * footstep sounds,
    1 KB (169 words) - 07:45, 14 May 2012
  • ...ust find some way to contribute to the project: writer, modeler, textures, sounds - anything. If you only provide the idea and walk away, expecting others to === Sounds May Help, Too ===
    23 KB (4,062 words) - 22:52, 16 October 2019
  • ...re not in the trunk yet, but you would like to have in the release, please add them to this list, along with a rough estimate of how many weeks it will ta === List - add your entries here ===
    22 KB (3,306 words) - 12:58, 2 April 2013
  • ...r external WAV and OGG files, and support for Cyan/URU OGG files. [[Adding Sounds I#Loading the Sound in Blender|Loading the Sound in Blender]] (Robert The R ...o logic region, soundemitters list processing works properly now. [[Adding Sounds II#Controlling your Sound with Regions|Controlling your Sound with Regions]
    11 KB (1,574 words) - 22:06, 27 March 2013
  • Next, add your Age's filename (preferably as one word) into the box just below your A The '''Plasma Age''' panel is where you can add more "pages" to your Age. This is good for organizational purposes with la
    14 KB (2,361 words) - 13:09, 26 June 2021
  • To re-add your old pages/PRPs, simply scroll to the '''Plasma Age''' panel and press ...he ID number of the page. By default, the pages will go in sequence as you add them.
    9 KB (1,425 words) - 00:23, 13 July 2020
  • Click '''Add''' on the menu bar and choose the type of node you would like. * You can continue using the '''Add''' menu and linking the nodes together with the sockets.
    17 KB (2,739 words) - 00:13, 10 June 2021
  • ...ers in Korman are used to make the various game logic in URU work, such as footstep regions, animations, Linking Books, node trees, and more! Each has its own To add a Plasma Modifier, simply select the object to which you'd like to attach o
    14 KB (2,252 words) - 06:50, 1 July 2023